Don't you let those bears score a single point on you! Pro tip: Burn the attacker!īurn every single windmill you find to the ground. There's going to be two ice hockey minigames in this level. Once you're on the cliff, you can see the idol to the left of the hula girls.
There's a grassy cliff to the southeast of the hula girls that you need to get on top of. MORE: Best Black Friday Gaming Deals Spyro 2: Ripto’s Rage! However, once you make it across safely you can burn him one last time and you'll get your final skill point. You'll have to then follow him into a speedy platforming session where the platforms are on a time limit and just below you is a snuggly pit of lava. Now, you'll have to chase him around a track without falling off. Then (surprise) you'll see another thief with a key. To beat this boss, you'll first need to get the key from the giggling thief in order to open the metal door. You can do this by simply dodging his devilish present attacks and burning him when he's on the square platforms. You have to (you guessed it) not get hit during this boss fight. Behind the tower in front of you is the platform with the hidden stump, so you'll have to jump and glide around it. Then jump to the next one in front of you with a smaller tree. From the platform you're on, jump directly to your right onto a grassy platform with a tree. For reference, you'll be able to spot the Return Home portal across the way. Go to the inside of the tower with the backward "S" bridge, and go to the end of the platform. Glide there and you'll find the infamous blue wizard hat. Don't go inside, look 135 degrees to your left and you'll see a small platform on the roof of the building across from you. Once you're in, use the lift to get on the stairs and climb to the top platform. Behind the platform may seem like a wall, but it's actually a secret room! Go through it and step on the green-and-black platform to get your skill point.Įventually, you’ll come across a metal door that can only be destroyed with a Superflame ability (given by a fairy's kiss). Once you're through the entrance and at the top of the stairs, jump to the ledge just in front of you, turn right, and you'll see a green chest on a platform. To beat him, you just need to charge the pylons when they turn green.įrom the Dark Passage portal, go to the floating island on your right and you'll notice two enemies guarding an entrance (you can get past them by shrinking them with the turret across from them).
Once again, you have to beat this boss without taking damage. You'll get the skill point once you get the room with the Return Home portal. It's very important that you be patient and charge the Electro Gnorcs first before you deal with the other enemies. Throughout the level, you'll find Electro Gnorcs using electric rods to electrocute the metal plates surrounding them. Terrace Village: No electric floor damage Simply ride one of these platforms for 10 seconds (the Green Druids won't attack you). Similar to the last level, you'll come across two Green Druids, but this time they're moving two platforms vertically. You'll see the painting hanging there, so just jump from that platform and flame it to death.īlowhard: Ride a Druid platform for 10 seconds Once you make it across to the castle, stop at the gateway platform and look to your right inside the room. Basically, dodge his attacks and burn his butt with your fire breath.Įventually, you'll come across two Green Druids tilting two seperate towers. Once you've come upon the Gnorcs and their tents, simply kill one and the rest will run into their tents in fear of your mighty wrath. There are eight bulls in total and you'll earn the skill point as soon as you've hit them all. It's important that you don't kill or burn them, otherwise you'll have to restart to get the skill point. You have to charge all of the bulls in the level so that their horns get stuck in the ground. While the message is cryptic, the task is somewhat simple. The pink tulip is on the right side of the tower. Glide to get across where the Dragon Egg thief is, and if you hang right, nearly making a 180-degree circle, you'll come across a tower with a bush next to it. Go to the area on the right and enter the tower with the lift.